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Artificial Intelligence Competition = Increasingly Complex Tasks…China Momentum Strong 1985 1995 2005 2018 th 6 World Computer Large Scale Visual Chess Championship Recognition Challenge 2010 1) Deep Thought (USA) 1) NEC-UIUC* (USA + Japan) 2) Bebe (USA) 2) XRCE (France / EU) 3) Cray Blitz (USA) 3) University of Tokyo (Japan) th China = No Entrants China = 11 Place RoboCup-99 Soccer Stanford Question Answering Simulation League Dataset (Ongoing) 1) Google + Carnegie Mellon (USA) 1) CMUnited-99 (USA) 2) Microsoft* + NUDT (USA + China) 2) MagmaFreiburg (Germany) 3) YUANFUDAO (China) 3) Essex Wizards (UK) 4) HIT + iFLYTEK (China) China = No Entrants 5) Alibaba (China) Source: International Computer Games Association, RoboCup, Image-Net, Stanford. Note: Stanford Question Answering Dataset is a set of 100,000+ human-generated questions covering 500+ Wikipedia articles. Scores ranked by Exact Match Accuracy, which refers to the share of questions correctly parsed / answered. Highest Score 226 included for teams with multiple results (i.e. Google + Carnegie Melon) *National Affiliation refers to main campus of sponsoring Group / Company / University. Microsoft submitting team based in Beijing (lead by Feng-Hslung Hsu who was lead developer of ‘Deep Thought’ while @ Carnegie Mellon). NEC team based in USA.

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